About the Author

From his earliest memories Jamil Moledina has possessed an unquenchable thirst for science fiction. Moledina devoured classic science fiction during his youth and counts Isaac Asimov’s Foundation and Frank Herbert’s Dune among the two greatest books he has ever received. He wrote Tearing the Sky in effort to fill one of many gaps between the picture of our universe as tentatively understood by science, and the one presented in fiction.

In this universe, Moledina served for several years as the Executive Director of the Game Developers Conference, the world’s largest professionals-only event in the game industry, where he managed the financial and creative direction of the multi-million dollar show. Prior to that, he was Editor-in-Chief of Game Developer magazine, the leading B2B publication in the game space. Moledina is on the Board of Directors for the International Game Developers Association, as well as various game industry juries and advisory boards, including GamesBeat. He currently signs and manages independent games for Electronic Arts and lives in San Francisco.


Todd M. Fay March 13, 2010 at 3:29 pm

Jamil’s modest bio fails to mention that he is, of course, the man.

Farhana March 15, 2010 at 12:27 am

This is really cool Jamil! Congratulations! By any chance would you be willing to do a “virtual” author visit for my gr. 6 class? We just finished a literacy unit on sci-fi and their culminating task was to write their own sci-fi story! If not now, then hopefully some other time… perhaps once it’s published?

congrats again! :)


Jamil Moledina March 16, 2010 at 3:13 am

Hi Farhana, I’d be honored to speak with your class! I think you’re right, it would make more sense once the book is published and available as a resource.

Jamil Moledina March 16, 2010 at 3:14 am

Thank you Todd!

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